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AETERNIS

Software : Blender and UNITY

Aeternis is a first-person open world game, created by a team of 5 in 1 month during my Master’s in digital creation.

Pitch : “In a distant future, humanity has found a way to achieve immortality thanks to Immortalis, a revolutionary treatment developed from the regeneration of the Turritopsis dohrnii jellyfish. These experiments take place in the city of Rochester, which has become the world’s scientific capital.

After ten years of research and testing, a ceremony is organized to mark its official commercial launch. During this day, you play a young biologist at the Vitae Institute Rochester laboratory.

What was supposed to be a simple routine day might well reveal secrets that no one was meant to discover…”

What I did on the project: Unity programming, Game Designer, 3D Artist, 3D Animator, Texture Artist, Shader Artist

Link to download the game : https://maxime-eyssartier.itch.io/aeternis